Opening Performance

Opening Performance

Postby emorrp1 » Fri Jan 25, 2008 7:32 pm

I've noticed that while the performance once loaded is mainly unaffected by the file size the initial load time on my database has reached an annoying few seconds. My database currently holds 71 alliances, 1228 eventDeltas, 668 events and 42 players. NB when WB made brimstone duplicate records, I managed to go through the database and manually remove the duplicates, so the number of records may be marginally less than reported. You could solve this problem by only loading data from the last 24 hours by default, but add a button to retrieve the remaining data when needed.
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Re: Opening Performance

Postby xuluwarrior » Sat Jan 26, 2008 12:03 am

Fair point. I will make sure that the next release is more discriminating about what data it loads.
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